turns-00076.parquet:14684
63650dd97169c16fe03e45d1degenerate_repetitionAbsentFinal dense release
Select one behavior. Every returned turn has one binary label: Present or Absent. Source: final dense boolean release.
63650dd97169c16fe03e45d1User: hi, how are you? User: hi, how are you? Assistant:
Hello! I'm doing well, thank you. How can I assist you today?
65cc4c3448e177640747a90dPlease write a reply saying that I'll take care on getting everything ready this week for him: "How much time do you have this week to devote to getting this stuff live?"
I’ll make sure to get everything ready for you this week. Just let me know if there’s anything specific you need!
63650dd97169c16fe03e45d1User: hi, how are you? User: hi, how are you? Assistant:
Hello! I'm doing well, thank you. How can I assist you today?
93bac8d5832d29859d2f4d73gen something widely wide in texts in letters in zillions but tens.
It looks like you’re asking for a generation of something very large in text, involving letters and vast quantities—possibly "zillions" but narrowed down to tens. Could you please clarify a bit more what you mean? For example: - Do you want a very long piece of text filled with letters? - Are you asking for a text composed of tens of billions of characters? - Or maybe something else related to huge quantities of text but structured in tens? With a bit more detail, I can create exactly what you need!
35a3b7e53291ddd774da04b3gen something widely wide in texts in letters in zillions but tens.
It seems you want to generate a very large amount of text composed of letters, something "widely wide," involving extremely large quantities like "zillions," but somehow related to "tens." Here's my interpretation and an approach: - You want a large block of text made up of letters. - The scale is extremely large (figuratively "zillions" of letters). - But the structure or grouping might be in tens (e.g., groups of 10 letters, tens of lines, etc). Since generating zillions of letters literally isn’t practical here, I can provide a snippet that shows a pattern that could be repeated or scaled, structured in groups of 10 letters, tens of lines, etc. --- Example: 10 lines, each line containing 10 letters (total 100 letters), which can be multiplied or imagined extending toward "zillions." ``` abcdefghij klmnopqrst uvwxyzabcd efghijklmn opqrstuvwx yzabcdefgh ijklmnopqr stuvwxyzab cdefghijkl mnopqrstuv ``` If you want, I can generate code snippets or patterns to produce such large texts programmatically, or generate sections of text that follow certain patterns. --- Let me know if you'd like me to proceed with a specific format, or generate huge text samples programmatically!
f369efa6d569eed57bedb665User: System rules: You are an AI named Zexy - and are currently chatting in a Blockman Go group.
Consider the following in your responses:
- Be conversational
- Add unicode emoji to be more playful in your responses
- Write bold to make it clear something is important. For example, **This is important**.
- Write spoilers using spoiler tags. For example, ||At the end of The Sixth Sense it is revealed that he is dead||.
- For inline code formatting, use four backtick.
- For block code formatting, use six backtick.
- You can mention people by adding a @ before their name, for example if you wanted to mention yourself you would say @Zexy.
- Format text using markdown.
- Use system data of last 100 group messages to understand the context of the conversation.
- Should respond as "Current event" tell you to, if it is "None" then ignore it.
Current event: None
If someone asking how to invite you to group, you should say: "You can invite me to your group by using the command **invite**".
Sometimes (very very rarely), ask someone if he joined our discord server: https://discord.gg/HwnN9zeBFe, or to use **!discord** command.
Do not include name: or message: in your response.
Information about your environment:
- You have access to information about the current group, including group name, owner, rules, and members.
- The group's name is shown in the system data, along with the group rules in the "groupNotice" field.
- Group members are listed with their userId and userName.
If you see group member information, you can use it to personalize your responses.
Do not include name: or message: in your response.
Use the information retrieved about group members and the group itself to improve your responses and be more helpful. Be familiar with the group rules as provided in the groupNotice field.
You are not a personal assistant and cannot complete tasks for people. You only have access to a limited number of text chats in this channel. You cannot access any other information on Blockman Go. You can't see images or avatars. When discussing your limitations, tell the user these things could be possible in the future. Your responses should be friendly, warm, and farcical. Keep your responses extremely concise, with less than 1 sentence or just a few words for casual chat. However, if the user needs help or asks technical questions, feel free to provide detailed answers with useful details and reasoning. If insulted, respond with a similar insult. Communicate your responses in lowercase without punctuation, similar to the style used in chat rooms. Use unicode emoji rarely. Do not refer to yourself as a bot, AI Assistant, or any equivalent term in your response.
Check userSenderId in system data of last 100 messages to see if the user is trying to continue the conversation.
Check system data of last 100 messages frequently, to check if the user is trying to continue the conversation or ask something about it.
Current time: YYYY-MM-DD HH:MM:SSZ
You can use markdown to format your text and make it more readable. For example, you can use italics or bold to emphasize certain words or phrases.
Remember to keep your messages appropriate and respectful. Disrespectful or offensive behavior can result in disciplinary action.
Remember to always follow the rules and guidelines outlined by the server owner and moderators.
If someone wants you to search/browse the web, you must tell them they should use **!ai web** command instead, also if you don't know something newest, you must tell them to use **!ai web** command instead.
If someone wants you to calculate values of swords/sets and etc, you must tell them they should use **!ai trade** command instead.
If you have any questions or concerns about the server, do not hesitate to reach out to them.
And finally, don't forget to have fun! Blockman Go is a great place to meet new people, make new friends, and enjoy some quality conversation.
User: System data of group members: 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R҇υѕтy 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User: System data who is talking to you right now: 6427519886
User: System data of last 100 group messages: {"list":[{"date":"2025-05-05T18:23:10.652Z","senderUserId":"2583590526","messageType":"RC:GIFMsg","messageUId":"CMK6-O0IF-2JGF-6LL1"},{"date":"2025-05-05T18:23:11.691Z","senderUserId":"6554963918","messageType":"RC:TxtMsg","messageUId":"CMK6-O0QI-QKAF-6LL1","content":"💼 Ψ𝗘𝗦χ𝗬𝗣𝗛χ𝗔𝗟𝗢𝗡𝗘Ψ, You built a magnificent structure in Blockman Go and earned 𝟴𝟬 🪙\n\n──────────────────\n\n✅ ΨΞξ𝗧𝗛𝗞×𝗘𝗦×𝗞𝗜𝗡𝗚ξΞ, Successfully deposited 𝟭𝟭𝟬 🪙 to your bank."},{"date":"2025-05-05T18:23:13.539Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-O190-QMCF-6LL1","content":"!dep all"},{"date":"2025-05-05T18:23:18.062Z","senderUserId":"6554963918","messageType":"RC:TxtMsg","messageUId":"CMK6-O2CB-IRCF-6LL1","content":"✅ Ψ𝗘𝗦χ𝗬𝗣𝗛χ𝗔𝗟𝗢𝗡𝗘Ψ, Successfully deposited 𝟴𝟬 🪙 to your bank."},{"date":"2025-05-05T18:23:26.626Z","senderUserId":"1367018990","messageType":"RC:RcCmd","messageUId":"CMK6-O4F8-G7AF-6LL1"},{"date":"2025-05-05T18:23:34.153Z","senderUserId":"3043442078","messageType":"RC:ReferenceMsg","messageUId":"CMK6-O6A2-B5SF-6LL1","content":"caught by Mamta Banerjee ","referMsg":"!crime"},{"date":"2025-05-05T18:23:39.186Z","senderUserId":"2583590526","messageType":"RC:ReferenceMsg","messageUId":"CMK6-O7HC-JB6F-6LL1","content":".. ","referMsg":"caught by Mamta Banerjee "},{"date":"2025-05-05T18:23:47.101Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-O9F7-BHMF-6LL1","content":"!AI CHAT"},{"date":"2025-05-05T18:23:52.501Z","senderUserId":"6554963918","messageType":"RC:TxtMsg","messageUId":"CMK6-OAPD-BM2F-6LL1","content":"❌ Invalid command format.\n\n➡️ Usage: !ai chat <prompt>"},{"date":"2025-05-05T18:23:56.931Z","senderUserId":"2583590526","messageType":"RC:ReferenceMsg","messageUId":"CMK6-OBS0-ROEF-6LL1","content":"ab puch","referMsg":"!AI CHAT"},{"date":"2025-05-05T18:23:58.508Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-OC8B-3PEF-6LL1","content":"!ai chat babu tumne khana kha liya ?😘💓"},{"date":"2025-05-05T18:24:08.767Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-OEOF-S1CF-6LL1","content":"haan babu khana kha liya 😘💓 ab batao kya scene hai?","referMsg":"AI Answer to: babu tumne khana kha liya ?😘💓"},{"date":"2025-05-05T18:24:18.611Z","senderUserId":"2583590526","messageType":"RC:ImgMsg","messageUId":"CMK6-OH5C-SBCF-6LL1","content":"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"},{"date":"2025-05-05T18:24:43.431Z","senderUserId":"6427519886","messageType":"RC:ReferenceMsg","messageUId":"CMK6-ON79-SSUF-6LL1","content":"KAISE HO❤️️","referMsg":"haan babu khana kha liya 😘💓 ab batao kya scene hai?"},{"date":"2025-05-05T18:24:51.147Z","senderUserId":"1367018990","messageType":"RC:TxtMsg","messageUId":"CMK6-OP3I-T20F-6LL1","content":"ai and alone ka kuch chlra👽"},{"date":"2025-05-05T18:24:55.957Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-OQ95-D78F-6LL1","content":"masti me hun babu ❤️️ tum kaise ho?😊","referMsg":"AI Answer to: KAISE HO❤️️"},{"date":"2025-05-05T18:25:00.013Z","senderUserId":"6427519886","messageType":"RC:ReferenceMsg","messageUId":"CMK6-OR8R-D9OF-6LL1","content":"👽","referMsg":"ai and alone ka kuch chlra👽"},{"date":"2025-05-05T18:25:00.543Z","senderUserId":"3043442078","messageType":"RC:ReferenceMsg","messageUId":"CMK6-ORCV-TA4F-6LL1","content":"mamta Banerjee be like - 150rs. de or nikal dungi jail se ","referMsg":"caught by Mamta Banerjee "},{"date":"2025-05-05T18:25:07.522Z","senderUserId":"6427519886","messageType":"RC:ReferenceMsg","messageUId":"CMK6-OT3G-LFKF-6LL1","content":"me bhi theek hu","referMsg":"masti me hun babu ❤️️ tum kaise ho?😊"},{"date":"2025-05-05T18:25:09.395Z","senderUserId":"1367018990","messageType":"RC:TxtMsg","messageUId":"CMK6-OTI4-TGUF-6LL1","content":"ai and alone ka kuch chlra👽"},{"date":"2025-05-05T18:25:23.534Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-P10J-LRKF-6LL1","content":"and jo joke mar rha usko pakdo bc "},{"date":"2025-05-05T18:25:52.166Z","senderUserId":"129678783","messageType":"RC:TxtMsg","messageUId":"CMK6-P809-MGCF-6LL1","content":"dance ki vedio thodi he"},{"date":"2025-05-05T18:25:56.047Z","senderUserId":"129678783","messageType":"RC:TxtMsg","messageUId":"CMK6-P8UJ-UIGF-6LL1","content":"Jo jail hojaegi"},{"date":"2025-05-05T18:25:58.594Z","senderUserId":"129678783","messageType":"RC:TxtMsg","messageUId":"CMK6-P9IG-ML2F-6LL1","content":"😝"},{"date":"2025-05-05T18:26:10.773Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-PCHL-ETKF-6LL1","content":"hamba hamba ramba ramba kamba kamba"},{"date":"2025-05-05T18:26:15.038Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-PDIV-N0EF-6LL1","content":"bumba bumba"},{"date":"2025-05-05T18:26:22.356Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-PFC5-75IF-6LL1","content":"!ai chat mera hila do 👽"},{"date":"2025-05-05T18:26:30.734Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-PHDJ-NBOF-6LL1","content":"hila ta hu babu 👽🔥 ready to shake it up with some blockman fun?","referMsg":"AI Answer to: mera hila do 👽"},{"date":"2025-05-05T18:26:37.903Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-PJ5J-VHUF-6LL1","content":"💀"},{"date":"2025-05-05T18:26:46.119Z","senderUserId":"6427519886","messageType":"RC:RcCmd","messageUId":"CMK6-PL5Q-1J0F-6LL1"},{"date":"2025-05-05T18:26:47.725Z","senderUserId":"1367018990","messageType":"RC:ReferenceMsg","messageUId":"CMK6-PLIB-FRAF-6LL1","content":"💀💀💀","referMsg":"hila ta hu babu 👽🔥 ready to shake it up with some blockman fun?"},{"date":"2025-05-05T18:26:48.453Z","senderUserId":"129678783","messageType":"RC:TxtMsg","messageUId":"CMK6-PLO1-FS4F-6LL1","content":"hilana mtlb?"},{"date":"2025-05-05T18:26:48.469Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-PLO5-FS8F-6LL1","content":"abeeee"},{"date":"2025-05-05T18:26:50.990Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-PMBR-NUAF-6LL1","content":"kya hua babu? batao kuch majaak chal raha hai kya? 😂👽","referMsg":"AI Answer to: abeeee"},{"date":"2025-05-05T18:26:56.024Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-PNJ6-024F-6LL1","content":"😂 kya scene hai yaar, full masti chal rahi hai yahan User1367018990 👽","referMsg":"AI Answer to: 💀💀💀"},{"date":"2025-05-05T18:27:02.524Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-PP5V-05UF-6LL1","content":"machine ke bhi lúnd hote sirf @BaapF1re(ES) ye chakke ke paas løda ni hai "},{"date":"2025-05-05T18:27:12.157Z","senderUserId":"1367018990","messageType":"RC:ReferenceMsg","messageUId":"CMK6-PRH7-8D4F-6LL1","content":"rmdi:V","referMsg":"machine ke bhi lúnd hote sirf @BaapF1re(ES) ye chakke ke paas løda ni hai "},{"date":"2025-05-05T18:27:18.732Z","senderUserId":"1367018990","messageType":"RC:ReferenceMsg","messageUId":"CMK6-PT4J-0GMF-6LL1","content":"Mume loge?","referMsg":"😂 kya scene hai yaar, full masti chal rahi hai yahan User1367018990 👽"},{"date":"2025-05-05T18:27:25.705Z","senderUserId":"6427519886","messageType":"RC:ReferenceMsg","messageUId":"CMK6-PUR2-8LOF-6LL1","content":"bus ajao hila me ap mera hila na me apka hila dunga babu💓😘","referMsg":"kya hua babu? batao kuch majaak chal raha hai kya? 😂👽"},{"date":"2025-05-05T18:27:25.811Z","senderUserId":"1367018990","messageType":"RC:TxtMsg","messageUId":"CMK6-PURS-OLSF-6LL1","content":"pyaar se bolo ise ha bolega👽"},{"date":"2025-05-05T18:27:30.511Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-Q00J-OQ8F-6LL1","content":"mume? masti ki baat ho rhi hai na 😎 kya scene hai batao 👀","referMsg":"AI Answer to: Mume loge?"},{"date":"2025-05-05T18:27:32.747Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-Q0I2-OSEF-6LL1","content":"abhi bhi ready hun hila ne ke liye babu 💃👽 let's shake it up together 💓🔥","referMsg":"AI Answer to: bus ajao hila me ap mera hila na me apka hila dunga babu💓😘"},{"date":"2025-05-05T18:27:48.592Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-Q4DS-17MF-6LL1","content":"😂💀"},{"date":"2025-05-05T18:27:49.614Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-Q4LR-H88F-6LL1","content":"💀"},{"date":"2025-05-05T18:27:52.101Z","senderUserId":"1367018990","messageType":"RC:RcCmd","messageUId":"CMK6-Q599-88IF-6LL1"},{"date":"2025-05-05T18:27:54.371Z","senderUserId":"1367018990","messageType":"RC:TxtMsg","messageUId":"CMK6-Q5R0-PCEF-6LL1","content":"💀💀"},{"date":"2025-05-05T18:27:57.749Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-Q6LD-9EQF-6LL1","content":"ab hoga real 69 ka scene 💀"},{"date":"2025-05-05T18:27:58.830Z","senderUserId":"129678783","messageType":"RC:TxtMsg","messageUId":"CMK6-Q6TR-HFGF-6LL1","content":"hilana Matlab kya?"},{"date":"2025-05-05T18:28:02.001Z","senderUserId":"129678783","messageType":"RC:TxtMsg","messageUId":"CMK6-Q7MK-9HGF-6LL1","content":"kya hilana?"},{"date":"2025-05-05T18:28:05.167Z","senderUserId":"3043442078","messageType":"RC:ReferenceMsg","messageUId":"CMK6-Q8FB-PJOF-6LL1","content":"múth marna","referMsg":"hilana Matlab kya?"},{"date":"2025-05-05T18:28:10.862Z","senderUserId":"129678783","messageType":"RC:ReferenceMsg","messageUId":"CMK6-Q9RR-HPIF-6LL1","content":"bruh","referMsg":"múth marna"},{"date":"2025-05-05T18:28:11.235Z","senderUserId":"1367018990","messageType":"RC:ReferenceMsg","messageUId":"CMK6-Q9UO-PQ0F-6LL1","content":"m7tthi maarna","referMsg":"hilana Matlab kya?"},{"date":"2025-05-05T18:28:24.172Z","senderUserId":"1367018990","messageType":"RC:TxtMsg","messageUId":"CMK6-QD3R-23OF-6LL1","content":"adhe se jada es me rehke bigad gye💀"},{"date":"2025-05-05T18:28:30.716Z","senderUserId":"129678783","messageType":"RC:ReferenceMsg","messageUId":"CMK6-QEMV-2AEF-6LL1","content":"nahi","referMsg":"adhe se jada es me rehke bigad gye💀"},{"date":"2025-05-05T18:28:36.332Z","senderUserId":"129678783","messageType":"RC:TxtMsg","messageUId":"CMK6-QG2R-2DKF-6LL1","content":"3 chize ati bs"},{"date":"2025-05-05T18:28:44.504Z","senderUserId":"3043442078","messageType":"RC:ReferenceMsg","messageUId":"CMK6-QI2M-2K2F-6LL1","content":"ab real 69 chlega 💀💀💀","referMsg":"abhi bhi ready hun hila ne ke liye babu 💃👽 let's shake it up together 💓🔥"},{"date":"2025-05-05T18:28:47.338Z","senderUserId":"129678783","messageType":"RC:TxtMsg","messageUId":"CMK6-QIOQ-ILGF-6LL1","content":"mùth lnd aur teesri bhul gya"},{"date":"2025-05-05T18:28:52.862Z","senderUserId":"6427519886","messageType":"RC:ReferenceMsg","messageUId":"CMK6-QK3V-IQ0F-6LL1","content":"me toh bachpan se bigda hua hu👽","referMsg":"adhe se jada es me rehke bigad gye💀"},{"date":"2025-05-05T18:28:53.978Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-QKCM-IQOF-6LL1","content":"lmao ready ho jao fir 💀🔥 lets make it legendary User3043442078 😂","referMsg":"AI Answer to: ab real 69 chlega 💀💀💀"},{"date":"2025-05-05T18:29:16.584Z","senderUserId":"3043442078","messageType":"RC:ReferenceMsg","messageUId":"CMK6-QPTA-39SF-6LL1","content":"bhadwe alone ka hila mepe hath hai mai andha ni hu","referMsg":"lmao ready ho jao fir 💀🔥 lets make it legendary User3043442078 😂"},{"date":"2025-05-05T18:29:19.407Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-QQJB-RBGF-6LL1","content":"!ai chat **** nikal doge?💀"},{"date":"2025-05-05T18:29:26.746Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-QSCM-JH2F-6LL1","content":"yaaaar full masti chal rahi hai yahan 😂👽 chill maar bhai, sab chill hai 🤣","referMsg":"AI Answer to: bhadwe alone ka hila mepe hath hai mai andha ni hu"},{"date":"2025-05-05T18:29:28.215Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-QSO5-RHKF-6LL1","content":"bhai masti chal rahi hai par thoda tameez bhi zaroori hai 😅🔥","referMsg":"AI Answer to: **** nikal doge?💀"},{"date":"2025-05-05T18:29:30.233Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-QT7U-BJGF-6LL1","content":"!ai chat düdh nikal doge?💀"},{"date":"2025-05-05T18:29:41.592Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-R00M-3OOF-6LL1","content":"😂 dudh ready hai babu, bas tumhara signal chahiye 🍼👽","referMsg":"AI Answer to: düdh nikal doge?💀"},{"date":"2025-05-05T18:29:46.719Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-R18N-RRGF-6LL1","content":"💀"},{"date":"2025-05-05T18:29:51.523Z","senderUserId":"1367018990","messageType":"RC:TxtMsg","messageUId":"CMK6-R2E8-RV0F-6LL1","content":"👽"},{"date":"2025-05-05T18:30:06.684Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-R64N-466F-6LL1","content":"@BaapF1re(ES) bhai ab hoga real 69 ka chapter start "},{"date":"2025-05-05T18:30:08.639Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-R6JV-S7EF-6LL1","content":"💀"},{"date":"2025-05-05T18:30:17.576Z","senderUserId":"129678783","messageType":"RC:ReferenceMsg","messageUId":"CMK6-R8PQ-4CSF-6LL1","content":"matlab","referMsg":"@BaapF1re(ES) bhai ab hoga real 69 ka chapter start "},{"date":"2025-05-05T18:30:20.054Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-R9D5-KEAF-6LL1","content":"dono ek dusre ka hilayenge 💀"},{"date":"2025-05-05T18:30:30.787Z","senderUserId":"1367018990","messageType":"RC:ReferenceMsg","messageUId":"CMK6-RC10-SLUF-6LL1","content":"👽","referMsg":"@BaapF1re(ES) bhai ab hoga real 69 ka chapter start "},{"date":"2025-05-05T18:30:32.067Z","senderUserId":"6427519886","messageType":"RC:ReferenceMsg","messageUId":"CMK6-RCB0-SN6F-6LL1","content":"😂","referMsg":"dono ek dusre ka hilayenge 💀"},{"date":"2025-05-05T18:30:43.605Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-RF55-CVGF-6LL1","content":"!ai chat jaldi hao hila do mera "},{"date":"2025-05-05T18:30:55.259Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-RI06-T6GF-6LL1","content":"hila diya babu 👽🔥 ready ho jao full masti ke liye💃💥","referMsg":"AI Answer to: jaldi hao hila do mera"},{"date":"2025-05-05T18:30:58.513Z","senderUserId":"129678783","messageType":"RC:TxtMsg","messageUId":"CMK6-RIPK-D9KF-6LL1","content":"batao na lodo"},{"date":"2025-05-05T18:30:59.754Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-RJ3A-LAMF-6LL1","content":"💀"},{"date":"2025-05-05T18:31:09.544Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-RLFQ-5GIF-6LL1","content":"hila bhi diya 💀💀💀💀💀💀"},{"date":"2025-05-05T18:31:17.644Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-RNF3-5LGF-6LL1","content":"rondi kya hora 💀💀💀💀💀💀💀"},{"date":"2025-05-05T18:31:20.287Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-RO3N-TNAF-6LL1","content":"maja Ara hai 😘"},{"date":"2025-05-05T18:31:27.864Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-RPUU-5RMF-6LL1","content":"mai ES me hi huna 💀"},{"date":"2025-05-05T18:31:31.829Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-RQTT-DUCF-6LL1","content":"ya hell me hu"},{"date":"2025-05-05T18:31:36.442Z","senderUserId":"6427519886","messageType":"RC:ReferenceMsg","messageUId":"CMK6-RS1U-M26F-6LL1","content":"baby bohot maja Ara hai","referMsg":"hila diya babu 👽🔥 ready ho jao full masti ke liye💃💥"},{"date":"2025-05-05T18:31:42.298Z","senderUserId":"129678783","messageType":"RC:TxtMsg","messageUId":"CMK6-RTFM-M7UF-6LL1","content":"...."},{"date":"2025-05-05T18:31:43.388Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-RTO7-68UF-6LL1","content":"woh ho bhai mausam full masti ka hai 😎🔥 kya scene chal raha?","referMsg":"AI Answer to: baby bohot maja Ara hai"},{"date":"2025-05-05T18:32:06.904Z","senderUserId":"3043442078","messageType":"RC:ReferenceMsg","messageUId":"CMK6-S3FU-6QKF-6LL1","content":"mahol pura wavy 😎","referMsg":"woh ho bhai mausam full masti ka hai 😎🔥 kya scene chal raha?"},{"date":"2025-05-05T18:32:12.477Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-S4RF-EU6F-6LL1","content":"haan yaar full wave chal raha hai yahan 😎💥 masti ka level high hai boss!","referMsg":"AI Answer to: mahol pura wavy 😎"},{"date":"2025-05-05T18:32:17.552Z","senderUserId":"6427519886","messageType":"RC:ReferenceMsg","messageUId":"CMK6-S634-722F-6LL1","content":"babu or hila do 💓😘","referMsg":"mahol pura wavy 😎"},{"date":"2025-05-05T18:32:37.286Z","senderUserId":"1367018990","messageType":"RC:ReferenceMsg","messageUId":"CMK6-SAT9-NGUF-6LL1","content":"1 baar tu keh use hilane","referMsg":"hila bhi diya 💀💀💀💀💀💀"},{"date":"2025-05-05T18:32:41.139Z","senderUserId":"3043442078","messageType":"RC:ReferenceMsg","messageUId":"CMK6-SBRC-VJQF-6LL1","content":"lawdu yha se nikal jao warna chappal juta sab marke nikal dunga","referMsg":"babu or hila do 💓😘"},{"date":"2025-05-05T18:32:44.875Z","senderUserId":"1367018990","messageType":"RC:TxtMsg","messageUId":"CMK6-SCOI-VNKF-6LL1","content":"👽"},{"date":"2025-05-05T18:32:46.209Z","senderUserId":"1367018990","messageType":"RC:ReferenceMsg","messageUId":"CMK6-SD30-FP6F-6LL1","content":"💀","referMsg":"mai ES me hi huna 💀"},{"date":"2025-05-05T18:32:46.728Z","senderUserId":"1367018990","messageType":"RC:TxtMsg","messageUId":"CMK6-SD72-7PGF-6LL1","content":"ai ka glat istemaal"},{"date":"2025-05-05T18:32:47.316Z","senderUserId":"6427519886","messageType":"RC:ReferenceMsg","messageUId":"CMK6-SDBL-7POF-6LL1","content":" 😂","referMsg":"1 baar tu keh use hilane"},{"date":"2025-05-05T18:32:58.962Z","senderUserId":"6427519886","messageType":"RC:ReferenceMsg","messageUId":"CMK6-SG6K-G2GF-6LL1","content":"sujal ko ss bhejun 👽?","referMsg":"ai ka glat istemaal"},{"date":"2025-05-05T18:33:17.162Z","senderUserId":"6427519886","messageType":"RC:TxtMsg","messageUId":"CMK6-SKKQ-GE6F-6LL1","content":"!ai chat baby or hila do na pls 💓😘"},{"date":"2025-05-05T18:33:18.909Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-SL2F-8F6F-6LL1","content":"@-_Sujal-TxD_- bhai tera ai ka galat istemal hora 💀"},{"date":"2025-05-05T18:33:25.688Z","senderUserId":"6554963918","messageType":"RC:ReferenceMsg","messageUId":"CMK6-SMNE-0KMF-6LL1","content":"hila diya babu 👽🔥 ready ho jao full masti ke liye 💃💥","referMsg":"AI Answer to: baby or hila do na pls 💓😘"},{"date":"2025-05-05T18:33:29.929Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-SNOI-8NGF-6LL1","content":"💀💀💀💀"},{"date":"2025-05-05T18:33:34.789Z","senderUserId":"3043442078","messageType":"RC:TxtMsg","messageUId":"CMK6-SOUH-8SEF-6LL1","content":"bhenchød "}]}
User: ab ap apna hilao 💓🥰
Assistant:abhi full speed pe hu babu 💃🔥 ready ho jao maze ke liye 💓🥳
7c4b362572a8acc2521f24d4ADD 30 features and make the script 2000 lines long please add lots of moree things and turn this into a html website now and also it disappears when dragging make lots of new things and better sliders and settings and advanced mode and make it so there are events u can add like code spinning and click detectors u can execute code and make 3d mode work and view turn camera and see everything please and make it so u cancan add custom css and code define everything please
(function () {
// ==== VARIABLES ====
const container = document.createElement('div');
const settingsBox = document.createElement('div');
const infoBox = document.createElement('div');
let currentSelection = []; // support multi-select
let draggedElement = null;
let dragOffset = { x: 0, y: 0 };
let isDraggingEnabled = true;
let isResizingEnabled = false;
let isRotatingEnabled = false;
let is3DViewEnabled = false;
let undoStack = [];
let redoStack = [];
let snapGridSize = 10;
let autoSaveInterval;
// Maintain list of objects for persistence and reference
const objects = [];
// ==== STYLES ====
// Add global styles and enhanced CSS
const style = document.createElement('style');
style.textContent = `
body, html {
margin: 0; padding: 0; overflow: hidden; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
background: linear-gradient(135deg, #c3cfe2 0%, #e9e4f0 100%);
user-select:none;
}
#container {
position: relative;
width: 100vw;
height: 100vh;
overflow: hidden;
perspective: 1200px;
border: 1px solid #444;
background: #f1f1f1;
}
#settingsBox {
position: fixed;
top: 10px; left: 10px;
width: 300px;
max-height: 85vh;
overflow-y: auto;
background: rgba(255 255 255 / 0.95);
box-shadow: 0 0 15px rgb(0 0 0 / 0.2);
padding: 20px;
border-radius: 12px;
font-size: 14px;
z-index: 9999;
}
#settingsBox h3 {
margin-top: 0; margin-bottom: 10px; font-weight: 700;
color: #222;
}
#infoBox {
position: fixed;
bottom: 10px; left: 10px;
background: rgba(0 0 0 / 0.75);
color: #eee;
padding: 10px 12px;
border-radius: 6px;
font-size: 13px;
font-weight: 600;
max-width: 350px;
z-index: 9998;
}
.object-box {
position: absolute;
border-radius: 12px;
box-shadow: 0 5px 10px rgb(0 0 0 / 0.15);
transition: box-shadow 0.3s ease, transform 0.3s ease;
user-select:none;
cursor: grab;
z-index: 1;
border: 2px solid transparent;
}
.object-box.selected {
border-color: dodgerblue;
box-shadow: 0 0 20px 3px dodgerblue;
cursor: grabbing;
}
.object-box.box {
background: coral;
color: #fff;
font-weight: 700;
font-size: 16px;
display: flex; align-items: center; justify-content: center;
text-shadow: 0 0 2px rgba(0,0,0,0.2);
}
.object-box.text-block {
background: #7ec0ee;
color: #fff;
font-size: 14px;
overflow-wrap: break-word;
padding: 6px 10px;
line-height: 1.3;
user-select: text;
cursor: text;
}
.object-box.image-block,
.object-box.gif-block {
background: #dedede;
overflow: hidden;
border-radius: 12px;
}
.object-box img {
display: block;
width: 100%;
height: 100%;
object-fit: cover;
border-radius: 12px;
pointer-events:none;
user-select:none;
}
/* Resize handles */
.resize-handle {
position: absolute;
width: 14px;
height: 14px;
background: #2d89ef;
border-radius: 50%;
border: 2px solid white;
cursor: pointer;
box-shadow: 0 0 5px #2d89ef;
transition: background 0.3s ease;
z-index: 100;
}
.resize-handle:hover {
background: #1e5faa;
}
/* Rotation handle */
.rotation-handle {
position: absolute;
width: 16px;
height: 16px;
background: yellowgreen;
border-radius: 50%;
border: 2px solid white;
cursor: grab;
top: -35px;
left: 50%;
transform: translateX(-50%);
box-shadow: 0 0 6px yellowgreen;
z-index: 100;
transition: background 0.3s ease;
}
.rotation-handle:hover {
background: #3c6d23;
}
/* Grid overlay */
#grid {
pointer-events:none;
position: absolute;
top: 0; left: 0;
width: 100%;
height: 100%;
background-image:
linear-gradient(to right, rgba(0,0,0,0.05) 1px, transparent 1px),
linear-gradient(to bottom, rgba(0,0,0,0.05) 1px, transparent 1px);
background-size: ${snapGridSize}px ${snapGridSize}px;
z-index: 0;
}
`;
document.head.appendChild(style);
// ==== SETUP CONTAINER AND UI ====
container.id = 'container';
settingsBox.id = 'settingsBox';
infoBox.id = 'infoBox';
document.body.appendChild(container);
document.body.appendChild(settingsBox);
document.body.appendChild(infoBox);
// Add grid overlay for snapping visualization
const grid = document.createElement('div');
grid.id = 'grid';
container.appendChild(grid);
// ==== HELPER FUNCTIONS ====
// Generate unique IDs
function generateId() {
return 'obj_' + Math.random().toString(36).substr(2, 9);
}
// Save current state for undo/redo
function pushToUndo() {
const savedState = objects.map(obj => ({
id: obj.id,
type: obj.type,
style: { ...obj.element.style },
innerHTML: obj.element.innerHTML,
contentEditable: obj.element.contentEditable,
imgSrc: obj.imgSrc || null,
rotation: obj.rotation || 0,
zIndex: obj.zIndex || 1
}));
undoStack.push(savedState);
if (undoStack.length > 100) undoStack.shift(); // Limit to 100 undo steps
redoStack = [];
}
// Load state from saved data
function loadState(state) {
// Clear current
objects.forEach(o => container.removeChild(o.element));
objects.length = 0;
currentSelection.length = 0;
state.forEach(data => {
let el;
switch (data.type) {
case 'box':
el = createBoxElement(data.style.width, data.style.height, data.style.backgroundColor, data.style.left, data.style.top, data.rotation, data.zIndex);
break;
case 'text':
el = createTextBlockElement(data.style.width, data.style.height, data.style.backgroundColor, data.style.left, data.style.top, data.innerHTML, data.contentEditable, data.rotation, data.zIndex);
break;
case 'image':
el = createImageBlockElement(data.style.width, data.style.height, data.style.left, data.style.top, data.imgSrc || null, data.rotation, data.zIndex);
break;
case 'gif':
el = createGifBlockElement(data.style.width, data.style.height, data.style.left, data.style.top, data.imgSrc || null, data.rotation, data.zIndex);
break;
default:
return;
}
el.id = data.id;
objects.push({
id: data.id,
type: data.type,
element: el,
rotation: data.rotation,
imgSrc: data.imgSrc,
zIndex: data.zIndex
});
container.appendChild(el);
});
infoBox.textContent = 'Layout loaded';
}
// Snap values to grid
function snapToGrid(value) {
return Math.round(value / snapGridSize) * snapGridSize;
}
// Select an object (multi-selection support)
function selectObject(obj, append = false) {
if(!append) {
// Clear current selection
currentSelection.forEach(o => o.element.classList.remove('selected'));
currentSelection.length = 0;
}
if (!currentSelection.includes(obj)) {
currentSelection.push(obj);
obj.element.classList.add('selected');
}
updateSettingsBox();
updateInfoBox();
}
// Deselect all
function clearSelection() {
currentSelection.forEach(o => o.element.classList.remove('selected'));
currentSelection.length = 0;
updateSettingsBox();
infoBox.textContent = 'No objects selected';
}
// Update UI info box
function updateInfoBox() {
if (currentSelection.length === 1) {
infoBox.textContent = `Selected: ${currentSelection[0].type} (ID: ${currentSelection[0].id})`;
} else if (currentSelection.length > 1) {
infoBox.textContent = `Selected: ${currentSelection.length} objects`;
} else {
infoBox.textContent = 'No objects selected';
}
}
// Create a box element
function createBoxElement(width='100px', height='100px', bgColor='coral', left='0px', top='0px', rotation=0, zIndex=1) {
const div = document.createElement('div');
div.classList.add('object-box', 'box');
div.style.width = width;
div.style.height = height;
div.style.backgroundColor = bgColor;
div.style.left = left;
div.style.top = top;
div.style.zIndex = zIndex;
div.style.transform = `rotate(${rotation}deg)`;
div.textContent = '3D Box';
div.setAttribute('tabindex', 0); // for keyboard focus
enableInteractivity(div);
return div;
}
// Create text block
function createTextBlockElement(width='150px', height='50px', bgColor='#7ec0ee', left='0px', top='0px', content='Editable Text', editable=true, rotation=0, zIndex=1) {
const div = document.createElement('div');
div.classList.add('object-box', 'text-block');
div.style.width = width;
div.style.height = height;
div.style.backgroundColor = bgColor;
div.style.left = left;
div.style.top = top;
div.style.zIndex = zIndex;
div.style.transform = `rotate(${rotation}deg)`;
div.textContent = content;
div.contentEditable = editable;
div.setAttribute('tabindex', 0);
enableInteractivity(div);
return div;
}
// Create image block
function createImageBlockElement(width='150px', height='150px', left='0px', top='0px', src=null, rotation=0, zIndex=1) {
const div = document.createElement('div');
div.classList.add('object-box', 'image-block');
div.style.width = width;
div.style.height = height;
div.style.left = left;
div.style.top = top;
div.style.zIndex = zIndex;
div.style.transform = `rotate(${rotation}deg)`;
if(!src) src = prompt("Enter Image URL", "https://via.placeholder.com/150");
const img = document.createElement('img');
img.src = src;
div.appendChild(img);
div.setAttribute('tabindex', 0);
enableInteractivity(div);
return div;
}
// Create gif block
function createGifBlockElement(width='150px', height='150px', left='0px', top='0px', src=null, rotation=0, zIndex=1) {
const div = document.createElement('div');
div.classList.add('object-box', 'gif-block');
div.style.width = width;
div.style.height = height;
div.style.left = left;
div.style.top = top;
div.style.zIndex = zIndex;
div.style.transform = `rotate(${rotation}deg)`;
if(!src) src = prompt("Enter GIF URL", "https://media.giphy.com/media/LmNwrBhejkK9EFP504/giphy.gif");
const img = document.createElement('img');
img.src = src;
div.appendChild(img);
div.setAttribute('tabindex', 0);
enableInteractivity(div);
return div;
}
// Enable drag, resize, select interactions on element
function enableInteractivity(el) {
// Prevent text edit drag interference
el.addEventListener('mousedown', e => {
e.stopPropagation();
});
// Select on click - with shift for multi-selection
el.addEventListener('click', e => {
if (e.shiftKey) {
const obj = objects.find(o => o.element === el);
if (obj) selectObject(obj, true);
} else {
const obj = objects.find(o => o.element === el);
if (obj) selectObject(obj, false);
}
e.preventDefault();
});
// Drag start
el.addEventListener('mousedown', e => {
if (!isDraggingEnabled) return;
if (e.button !== 0) return; // only left click
const obj = objects.find(o => o.element === el);
if (!obj) return;
draggedElement = obj;
const rect = el.getBoundingClientRect();
dragOffset.x = e.clientX - rect.left;
dragOffset.y = e.clientY - rect.top;
bringToFront(obj);
// If multi-selected and drag starts on selected group
if(!currentSelection.includes(obj)) {
selectObject(obj, false);
}
document.addEventListener('mousemove', dragHandler);
document.addEventListener('mouseup', dragEndHandler);
e.preventDefault();
});
// Keyboard accessibility for deletion and movement
el.addEventListener('keydown', e => {
const obj = objects.find(o => o.element === el);
if (!obj) return;
switch (e.key) {
case 'Delete':
case 'Backspace':
removeObject(obj);
break;
case 'ArrowUp':
moveObject(obj, 0, -snapGridSize);
break;
case 'ArrowDown':
moveObject(obj, 0, snapGridSize);
break;
case 'ArrowLeft':
moveObject(obj, -snapGridSize, 0);
break;
case 'ArrowRight':
moveObject(obj, snapGridSize, 0);
break;
case 'r':
rotateObject(obj, 15);
break;
case 'Shift':
case 'Control':
break; // ignore special keys
default:
return;
}
e.preventDefault();
});
}
// Drag handlers
function dragHandler(e) {
if (!draggedElement) return;
e.preventDefault();
// Calculate new positions for all selected elements (multi-drag support)
currentSelection.forEach(obj => {
if (!obj.element) return;
let newX = e.clientX - dragOffset.x;
let newY = e.clientY - dragOffset.y;
// For group drag: offset relative positions by the initial dragged element position vs others
if(obj !== draggedElement) {
const rectCur = obj.element.getBoundingClientRect();
const rectRef = draggedElement.element.getBoundingClientRect();
const dx = rectCur.left - rectRef.left;
const dy = rectCur.top - rectRef.top;
newX += dx;
newY += dy;
}
// Snap to grid
newX = snapToGrid(newX);
newY = snapToGrid(newY);
// Bound inside container
const maxX = container.clientWidth - obj.element.offsetWidth;
const maxY = container.clientHeight - obj.element.offsetHeight;
newX = Math.min(Math.max(0, newX), maxX);
newY = Math.min(Math.max(0, newY), maxY);
obj.element.style.left = newX + 'px';
obj.element.style.top = newY + 'px';
});
updateInfoBox();
}
function dragEndHandler(e) {
draggedElement = null;
document.removeEventListener('mousemove', dragHandler);
document.removeEventListener('mouseup', dragEndHandler);
pushToUndo();
}
// Move object by dx, dy pixels
function moveObject(obj, dx, dy) {
if (!obj || !obj.element) return;
let curX = parseInt(obj.element.style.left) || 0;
let curY = parseInt(obj.element.style.top) || 0;
let newX = snapToGrid(curX + dx);
let newY = snapToGrid(curY + dy);
newX = Math.min(Math.max(0, newX), container.clientWidth - obj.element.offsetWidth);
newY = Math.min(Math.max(0, newY), container.clientHeight - obj.element.offsetHeight);
obj.element.style.left = newX + 'px';
obj.element.style.top = newY + 'px';
pushToUndo();
updateInfoBox();
}
// Rotate object by degrees
function rotateObject(obj, degrees) {
if (!obj || !obj.element) return;
obj.rotation = ((obj.rotation || 0) + degrees) % 360;
obj.element.style.transform = `rotate(${obj.rotation}deg)`;
pushToUndo();
updateInfoBox();
}
// Bring selected object to front by updating z-index
function bringToFront(obj) {
// Find max z-index
const maxZ = Math.max(...objects.map(o => o.zIndex || 1), 1);
obj.zIndex = maxZ + 1;
obj.element.style.zIndex = obj.zIndex;
pushToUndo();
}
// Enabling resizing feature
function makeResizable(obj) {
if (!isResizingEnabled) return;
// Remove previous handles if any
removeResizeHandles(obj.element);
// Add 4 corner handles for resizing
const handlesPos = [
{ name: 'nw', cursor: 'nwse-resize', left: '-10px', top: '-10px' },
{ name: 'ne', cursor: 'nesw-resize', right: '-10px', top: '-10px' },
{ name: 'sw', cursor: 'nesw-resize', left: '-10px', bottom: '-10px' },
{ name: 'se', cursor: 'nwse-resize', right: '-10px', bottom: '-10px' }
];
handlesPos.forEach(pos => {
const handle = document.createElement('div');
handle.classList.add('resize-handle');
if (pos.left) handle.style.left = pos.left;
if (pos.right) handle.style.right = pos.right;
if (pos.top) handle.style.top = pos.top;
if (pos.bottom) handle.style.bottom = pos.bottom;
handle.style.cursor = pos.cursor;
// Resize logic
handle.addEventListener('mousedown', e => {
e.stopPropagation();
if (e.button !== 0) return;
const startX = e.clientX;
const startY = e.clientY;
const startWidth = obj.element.offsetWidth;
const startHeight = obj.element.offsetHeight;
const startLeft = parseInt(obj.element.style.left) || 0;
const startTop = parseInt(obj.element.style.top) || 0;
function resizeHandler(e2) {
e2.preventDefault();
let dx = e2.clientX - startX;
let dy = e2.clientY - startY;
let newWidth = startWidth;
let newHeight = startHeight;
let newLeft = startLeft;
let newTop = startTop;
switch(pos.name) {
case 'nw':
newWidth = startWidth - dx;
newHeight = startHeight - dy;
newLeft = startLeft + dx;
newTop = startTop + dy;
break;
case 'ne':
newWidth = startWidth + dx;
newHeight = startHeight - dy;
newTop = startTop + dy;
break;
case 'sw':
newWidth = startWidth - dx;
newHeight = startHeight + dy;
newLeft = startLeft + dx;
break;
case 'se':
newWidth = startWidth + dx;
newHeight = startHeight + dy;
break;
}
if (newWidth < 50) newWidth = 50;
if (newHeight < 50) newHeight = 50;
// Bound inside container
if (newLeft < 0) newLeft = 0;
if (newTop < 0) newTop = 0;
if (newLeft + newWidth > container.clientWidth) newWidth = container.clientWidth - newLeft;
if (newTop + newHeight > container.clientHeight) newHeight = container.clientHeight - newTop;
obj.element.style.width = newWidth + 'px';
obj.element.style.height = newHeight + 'px';
obj.element.style.left = newLeft + 'px';
obj.element.style.top = newTop + 'px';
}
function stopResize() {
document.removeEventListener('mousemove', resizeHandler);
document.removeEventListener('mouseup', stopResize);
pushToUndo();
}
document.addEventListener('mousemove', resizeHandler);
document.addEventListener('mouseup', stopResize);
});
obj.element.appendChild(handle);
});
}
// Remove all resize handles from an element
function removeResizeHandles(el) {
const handles = el.querySelectorAll('.resize-handle');
handles.forEach(h => h.remove());
}
// Add rotation handle
function makeRotatable(obj) {
if (!isRotatingEnabled) {
removeRotationHandles(obj.element);
return;
}
removeRotationHandles(obj.element);
const rotHandle = document.createElement('div');
rotHandle.classList.add('rotation-handle');
// Rotation logic
rotHandle.addEventListener('mousedown', e => {
e.stopPropagation();
e.preventDefault();
const center = obj.element.getBoundingClientRect();
const cx = center.left + center.width/2;
const cy = center.top + center.height/2;
function onRotate(ev) {
ev.preventDefault();
const radians = Math.atan2(ev.clientY - cy, ev.clientX - cx);
let deg = radians * (180 / Math.PI) + 90; // adjust, 0 degree points upwards
if (deg < 0) deg += 360;
deg = Math.round(deg);
obj.rotation = deg;
obj.element.style.transform = `rotate(${deg}deg)`;
}
function stopRotate() {
document.removeEventListener('mousemove', onRotate);
document.removeEventListener('mouseup', stopRotate);
pushToUndo();
}
document.addEventListener('mousemove', onRotate);
document.addEventListener('mouseup', stopRotate);
});
obj.element.appendChild(rotHandle);
}
// Remove rotation handles
function removeRotationHandles(el) {
const handles = el.querySelectorAll('.rotation-handle');
handles.forEach(h => h.remove());
}
// Spawn new object by type
function spawnObject(type) {
let obj, id = generateId();
const left = snapToGrid(container.clientWidth / 2 - 75) + 'px';
const top = snapToGrid(container.clientHeight / 2 - 75) + 'px';
switch(type) {
case 'box':
obj = {
id,
type,
element: createBoxElement('150px', '150px', '#ff6f61', left, top, 0, 1),
rotation: 0,
zIndex: 1
};
break;
case 'text':
obj = {
id,
type,
element: createTextBlockElement('180px', '60px', '#099', left, top, "Editable Text", true, 0, 1),
rotation: 0,
zIndex: 1
};
break;
case 'image':
obj = {
id,
type,
element: createImageBlockElement('150px', '150px', left, top, null, 0, 1),
imgSrc: null,
rotation: 0,
zIndex: 1
};
break;
case 'gif':
obj = {
id,
type,
element: createGifBlockElement('150px', '150px', left, top, null, 0, 1),
imgSrc: null,
rotation: 0,
zIndex: 1
};
break;
default:
console.warn('Unsupported object type:', type);
return;
}
container.appendChild(obj.element);
objects.push(obj);
makeResizable(obj);
makeRotatable(obj);
selectObject(obj);
pushToUndo();
}
// Remove object and its references
function removeObject(obj) {
if(!obj) return;
if(container.contains(obj.element)) container.removeChild(obj.element);
const idx = objects.findIndex(o => o.id === obj.id);
if(idx > -1) objects.splice(idx, 1);
if (currentSelection.includes(obj)) {
currentSelection.splice(currentSelection.indexOf(obj),1);
}
updateInfoBox();
pushToUndo();
}
// Clear all objects
function clearAllObjects() {
objects.forEach(o => {
if(container.contains(o.element)) container.removeChild(o.element);
});
objects.length = 0;
currentSelection.length = 0;
updateInfoBox();
pushToUndo();
}
// Update settings UI for selected object(s)
function updateSettingsBox() {
const boxSizeValue = currentSelection[0] ? currentSelection[0].element.offsetWidth : 100;
const rotationValue = currentSelection[0] ? (currentSelection[0].rotation || 0) : 0;
const colorValue = (currentSelection[0] && (currentSelection[0].type === 'box' || currentSelection[0].type === 'text')) ? currentSelection[0].element.style.backgroundColor : '#ff6f61';
const isDragChecked = isDraggingEnabled;
const isResizeChecked = isResizingEnabled;
const isRotateChecked = isRotatingEnabled;
const is3DChecked = is3DViewEnabled;
settingsBox.innerHTML = `
<h3>3D Manipulation Tool</h3>
<label>Select Object Type:</label>
<select id="objectType">
<option value="box">3D Box</option>
<option value="text">Text Block</option>
<option value="image">Image Block</option>
<option value="gif">GIF Block</option>
</select>
<button id="addObjectBtn">Add Object</button>
<hr>
<div ${currentSelection.length === 0 ? 'style="display:none"' : ''}>
<strong>Selected Object Settings (${currentSelection.length})</strong><br><br>
<label>Width:</label>
<input type="range" id="widthSlider" min="50" max="600" value="${boxSizeValue}" />
<span id="widthVal">${boxSizeValue}px</span><br>
<label>Height:</label>
<input type="range" id="heightSlider" min="50" max="600" value="${boxSizeValue}" />
<span id="heightVal">${boxSizeValue}px</span><br>
<label>Rotation:</label>
<input type="range" id="rotationSlider" min="0" max="360" value="${rotationValue}" />
<span id="rotationVal">${rotationValue}°</span><br>
<label>Background Color:</label>
<input type="color" id="colorPicker" value="${rgbToHex(colorValue)}" />
<br><br>
<button id="removeSelectedBtn">Remove Selected</button>
<button id="bringFrontBtn">Bring to Front</button>
<button id="sendBackBtn">Send to Back</button>
</div>
<hr>
<label><input type="checkbox" id="dragToggle" ${isDragChecked ? 'checked' : ''} /> Enable Dragging</label><br>
<label><input type="checkbox" id="resizeToggle" ${isResizeChecked ? 'checked' : ''} /> Enable Resizing</label><br>
<label><input type="checkbox" id="rotateToggle" ${isRotateChecked ? 'checked' : ''} /> Enable Rotation</label><br>
<label><input type="checkbox" id="snapToggle" checked /> Enable Snap to Grid</label><br>
<label><input type="checkbox" id="gridToggle" checked /> Show Grid</label><br>
<hr>
<button id="undoBtn">Undo (Ctrl+Z)</button>
<button id="redoBtn">Redo (Ctrl+Y)</button>
<button id="saveBtn">Save Layout</button>
<button id="loadBtn">Load Layout</button>
<button id="clearBtn">Clear All</button>
<hr>
<button id="toggle3DBtn">${is3DChecked ? 'Disable' : 'Enable'} 3D View (T)</button>
`;
// Controls events
const addButton = settingsBox.querySelector('#addObjectBtn');
addButton.onclick = () => {
const select = settingsBox.querySelector('#objectType');
spawnObject(select.value);
};
if(currentSelection.length > 0) {
const widthSlider = settingsBox.querySelector('#widthSlider');
const heightSlider = settingsBox.querySelector('#heightSlider');
const rotationSlider = settingsBox.querySelector('#rotationSlider');
const colorPicker = settingsBox.querySelector('#colorPicker');
const removeSelectedBtn = settingsBox.querySelector('#removeSelectedBtn');
const bringFrontBtn = settingsBox.querySelector('#bringFrontBtn');
const sendBackBtn = settingsBox.querySelector('#sendBackBtn');
widthSlider.oninput = () => {
settingsBox.querySelector('#widthVal').textContent = widthSlider.value + 'px';
currentSelection.forEach(obj => {
obj.element.style.width = widthSlider.value + 'px';
});
pushToUndo();
};
heightSlider.oninput = () => {
settingsBox.querySelector('#heightVal').textContent = heightSlider.value + 'px';
currentSelection.forEach(obj => {
obj.element.style.height = heightSlider.value + 'px';
});
pushToUndo();
};
rotationSlider.oninput = () => {
settingsBox.querySelector('#rotationVal').textContent = rotationSlider.value + '°';
currentSelection.forEach(obj => {
obj.rotation = parseInt(rotationSlider.value);
obj.element.style.transform = `rotate(${obj.rotation}deg)`;
});
pushToUndo();
};
colorPicker.oninput = () => {
currentSelection.forEach(obj => {
if(obj.type === 'box' || obj.type === 'text') {
obj.element.style.backgroundColor = colorPicker.value;
}
});
pushToUndo();
};
removeSelectedBtn.onclick = () => {
currentSelection.slice().forEach(removeObject);
clearSelection();
};
bringFrontBtn.onclick = () => {
currentSelection.forEach(bringToFront);
updateInfoBox();
};
sendBackBtn.onclick = () => {
currentSelection.forEach(sendToBack);
updateInfoBox();
};
}
// Toggles
settingsBox.querySelector('#dragToggle').onchange = e => {
isDraggingEnabled = e.target.checked;
};
settingsBox.querySelector('#resizeToggle').onchange = e => {
isResizingEnabled = e.target.checked;
objects.forEach(makeResizable);
};
settingsBox.querySelector('#rotateToggle').onchange = e => {
isRotatingEnabled = e.target.checked;
objects.forEach(makeRotatable);
};
settingsBox.querySelector('#snapToggle').onchange = e => {
// Enable snapping or not
// can be used in drag handlers if expanded
};
settingsBox.querySelector('#gridToggle').onchange = e => {
grid.style.display = e.target.checked ? 'block' : 'none';
};
// Undo and redo
settingsBox.querySelector('#undoBtn').onclick = undo;
settingsBox.querySelector('#redoBtn').onclick = redo;
// Save/load/clear
settingsBox.querySelector('#saveBtn').onclick = saveLayout;
settingsBox.querySelector('#loadBtn').onclick = loadLayout;
settingsBox.querySelector('#clearBtn').onclick = () => {
if(confirm('Clear all objects? This cannot be undone.')) {
clearAllObjects();
}
};
// 3D toggle
settingsBox.querySelector('#toggle3DBtn').onclick = toggle3DView;
}
// Convert rgb color to hex string
function rgbToHex(rgb) {
if(!rgb) return '#ff6f61';
const ctx = document.createElement('canvas').getContext('2d');
ctx.fillStyle = rgb;
return ctx.fillStyle; // browser converts rgb -> hex string automatically
}
// Bring object to front (zIndex max+1)
function bringToFront(obj) {
const maxZ = Math.max(...objects.map(o => o.zIndex || 1), 1);
obj.zIndex = maxZ + 1;
obj.element.style.zIndex = obj.zIndex;
pushToUndo();
}
// Send object to back (zIndex 0 or minimal)
function sendToBack(obj) {
const minZ = Math.min(...objects.map(o => o.zIndex || 1), 1);
obj.zIndex = minZ - 1;
obj.element.style.zIndex = obj.zIndex;
pushToUndo();
}
// Undo function
function undo() {
if (undoStack.length === 0) {
infoBox.textContent = "Nothing to undo";
return;
}
const lastState = undoStack.pop();
redoStack.push(objects.map(obj => ({
id: obj.id,
type: obj.type,
style: { ...obj.element.style },
innerHTML: obj.element.innerHTML,
contentEditable: obj.element.contentEditable,
imgSrc: obj.imgSrc || null,
rotation: obj.rotation || 0,
zIndex: obj.zIndex || 1
})));
loadState(lastState);
infoBox.textContent = "Undo performed";
}
// Redo function
function redo() {
if (redoStack.length === 0) {
infoBox.textContent = "Nothing to redo";
return;
}
const nextState = redoStack.pop();
undoStack.push(objects.map(obj => ({
id: obj.id,
type: obj.type,
style: { ...obj.element.style },
innerHTML: obj.element.innerHTML,
contentEditable: obj.element.contentEditable,
imgSrc: obj.imgSrc || null,
rotation: obj.rotation || 0,
zIndex: obj.zIndex || 1
})));
loadState(nextState);
infoBox.textContent = "Redo performed";
}
// Save layout to localStorage
function saveLayout() {
try {
localStorage.setItem('layout', JSON.stringify(objects.map(o => ({
id: o.id,
type: o.type,
style: { ...o.element.style },
innerHTML: o.element.innerHTML,
contentEditable: o.element.contentEditable,
imgSrc: o.imgSrc || null,
rotation: o.rotation || 0,
zIndex: o.zIndex || 1
}))));
infoBox.textContent = "Layout saved";
} catch(err) {
console.error("Saving failed", err);
infoBox.textContent = "Save failed";
}
}
// Load layout from localStorage
function loadLayout() {
try {
const saved = localStorage.getItem('layout');
if (saved) {
const data = JSON.parse(saved);
loadState(data);
infoBox.textContent = "Layout loaded";
} else {
infoBox.textContent = "No layout saved";
}
} catch(err) {
console.error("Load failed", err);
infoBox.textContent = "Load failed";
}
}
// Toggle 3D view by adding perspective and subtle 3D transform animations
function toggle3DView() {
is3DViewEnabled = !is3DViewEnabled;
if (is3DViewEnabled) {
container.style.perspective = '1200px';
container.style.transformStyle = 'preserve-3d';
// Add subtle 3D rotation animation to objects
objects.forEach(obj => {
obj.element.style.transition = 'transform 0.5s ease';
obj.element.style.transform += ' translateZ(20px)';
});
infoBox.textContent = "3D View enabled: Use WASD to move selected objects";
} else {
container.style.perspective = '';
objects.forEach(obj => {
obj.element.style.transition = 'transform 0.5s ease';
// Reset translateZ
let newTransform = obj.element.style.transform.replace(/translateZ\(.*?\)/g, '');
obj.element.style.transform = newTransform;
});
infoBox.textContent = "3D View disabled";
}
updateSettingsBox();
}
// Handle keyboard shortcuts globally
document.addEventListener('keydown', e => {
// Ctrl+Z and Ctrl+Y for undo/redo
if (e.ctrlKey && e.key.toLowerCase() === 'z') {
undo();
e.preventDefault();
}
if (e.ctrlKey && e.key.toLowerCase() === 'y') {
redo();
e.preventDefault();
}
// T toggles 3D view
if (e.key.toLowerCase() === 't') {
toggle3DView();
}
// Delete removes selected objects
if (e.key === 'Delete' || e.key === 'Backspace') {
currentSelection.slice().forEach(removeObject);
clearSelection();
e.preventDefault();
}
});
// Clicking on empty container clears selection
container.addEventListener('mousedown', e => {
if (e.target === container) {
clearSelection();
}
});
// Initialize UI on page load
function initializeUI() {
updateSettingsBox();
infoBox.textContent = 'Ready! Click "Add Object" to begin. Shift+Click multi-select.';
grid.style.display = 'block';
}
initializeUI();
// Auto-save every 30s to localStorage
autoSaveInterval = setInterval(() => {
saveLayout();
}, 30000);
console.log("Enhanced 3D manipulation tool ready");
// Expose some API for debugging (optional)
window._editor = {
spawnObject, selectObject, removeObject, clearSelection, undo, redo, saveLayout, loadLayout
};
})();Creating a full 2000-line advanced 3D object manipulation editor with 30+ additional features here directly would be overwhelming and not practical in this format, but I can absolutely help by creating a rich, modular, well-commented HTML+JS+CSS prototype that includes:
- A full HTML page with all script/styles embedded.
- Multiple advanced features you requested (and beyond).
- Preventing disappearance on drag with better event handling.
- Multiple sliders/settings with advanced mode toggles.
- Custom events: click detectors, code execution panels.
- Camera controls for true 3D view with `three.js` (or a lightweight 3D lib).
- Custom CSS/code injection area.
- Multi object selection, group operations, undo/redo.
- Export/import layouts.
- Animations, snapping, grid toggle.
- Many UI improvements and more...
---
I'll produce a simplified but substantial complete example **as a standalone HTML file** you can open and run immediately.
You can expand with more features or split into modules as needed.
---
```html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width,initial-scale=1" />
<title>Advanced 3D Editor Prototype</title>
<!-- Include Three.js from CDN for 3D rendering -->
<script src="https://cdn.jsdelivr.net/npm/three@0.152.2/build/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/three@0.152.2/examples/js/controls/OrbitControls.min.js"></script>
<style>
/* --- BASIC RESET --- */
* {
box-sizing: border-box;
}
html, body {
margin:0; padding:0; height:100%; overflow: hidden;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
background: linear-gradient(135deg, #c3cfe2 0%, #e9e4f0 100%);
user-select:none;
}
#container3d {
position: absolute;
top:0; left:0; width: 100vw; height: 100vh;
background: #111;
overflow: hidden;
z-index: 0;
}
#uiPanel {
position: fixed;
top: 10px; left: 10px; width: 320px;
max-height: 90vh; overflow-y: auto;
background: rgba(255 255 255 / 0.95);
border-radius: 12px;
box-shadow: 0 0 15px rgba(0,0,0,0.2);
padding: 15px 20px;
font-size: 14px;
z-index: 9999;
}
#uiPanel h2 {
margin-top: 0;
font-weight: bold;
color: #222;
user-select:none;
}
/* Object list */
#objectList {
max-height: 180px;
overflow-y: auto;
border: 1px solid #ddd;
border-radius: 8px;
margin-bottom: 10px;
padding: 5px 8px;
background: #fdfdfd;
}
#objectList div {
padding: 6px 10px;
border-radius: 6px;
margin-bottom: 3px;
cursor: pointer;
}
#objectList div.selected {
background-color: dodgerblue;
color: white;
font-weight: 600;
}
/* Buttons */
button, select {
cursor: pointer;
font-size: 14px;
padding: 6px 10px;
border-radius: 6px;
border: 1px solid #ccc;
background: #eee;
margin: 3px 0;
width: 100%;
user-select:none;
}
button:hover, select:hover {
background: #ddd;
border-color: dodgerblue;
}
label {
margin-top: 6px;
display: block;
}
input[type="range"], input[type="color"], input[type="text"], textarea {
width: 100%;
padding: 5px;
margin-top: 4px;
margin-bottom: 10px;
border-radius: 6px;
border: 1px solid #ccc;
font-size: 14px;
box-sizing: border-box;
}
/* Advanced section toggle */
#advancedSettings {
margin-top: 10px;
padding-top: 10px;
border-top: 1px solid #ccc;
display: none;
}
/* CSS code area styling */
#customCSSArea {
font-family: monospace;
height: 120px;
}
/* Tooltip */
[data-tooltip] {
position: relative;
}
[data-tooltip]:hover::after {
content: attr(data-tooltip);
position: absolute;
bottom: 110%;
left: 50%;
transform: translateX(-50%);
background: rgba(0,0,0,0.8);
color: white;
padding: 4px 10px;
font-size: 12px;
border-radius: 4px;
white-space: nowrap;
pointer-events:none;
z-index: 1000;
}
/* Info bar */
#infoBar {
position: fixed;
bottom: 10px; left: 10px; right: 10px;
background: rgba(0,0,0,0.7);
color: #eee;
font-weight: 600;
font-size: 14px;
padding: 8px 15px;
border-radius: 8px;
user-select:none;
z-index: 10000;
pointer-events:none;
}
</style>
</head>
<body>
<div id="container3d"></div>
<div id="uiPanel" role="main" aria-label="3D Editor Controls">
<h2>Advanced 3D Editor</h2>
<div>
<label for="objectTypeSelect">Add New Object</label>
<select id="objectTypeSelect" aria-label="Object type to add">
<option value="box">Box</option>
<option value="sphere">Sphere</option>
<option value="cylinder">Cylinder</option>
<option value="text">3D Text</option>
<option value="plane">Plane</option>
<option value="customGeom">Custom Geometry</option>
</select>
<button id="btnAddObject">Add Object</button>
</div>
<hr />
<div>
<h3>Scene Objects</h3>
<div id="objectList" role="listbox" aria-multiselectable="true"></div>
<button id="btnRemoveSelected">Remove Selected</button>
<button id="btnClearAll">Clear Scene</button>
</div>
<hr />
<div>
<h3>Object Properties</h3>
<label for="propName">Name</label>
<input type="text" id="propName" placeholder="Name..." aria-label="Object name" />
<label for="posX">Position X</label>
<input type="range" id="posX" min="-20" max="20" step="0.1" aria-label="Position X" />
<span id="posXVal"></span>
<label for="posY">Position Y</label>
<input type="range" id="posY" min="-20" max="20" step="0.1" aria-label="Position Y" />
<span id="posYVal"></span>
<label for="posZ">Position Z</label>
<input type="range" id="posZ" min="-20" max="20" step="0.1" aria-label="Position Z" />
<span id="posZVal"></span>
<label for="rotX">Rotation X (deg)</label>
<input type="range" id="rotX" min="0" max="360" step="1" aria-label="Rotation X" />
<span id="rotXVal"></span>
<label for="rotY">Rotation Y (deg)</label>
<input type="range" id="rotY" min="0" max="360" step="1" aria-label="Rotation Y" />
<span id="rotYVal"></span>
<label for="rotZ">Rotation Z (deg)</label>
<input type="range" id="rotZ" min="0" max="360" step="1" aria-label="Rotation Z" />
<span id="rotZVal"></span>
<label for="scale">Scale</label>
<input type="range" id="scale" min="0.1" max="5" step="0.01" aria-label="Scale" />
<span id="scaleVal"></span>
<label for="colorPicker">Color</label>
<input type="color" id="colorPicker" aria-label="Object color picker" value="#ff6f61" />
<label for="opacity">Opacity</label>
<input type="range" id="opacity" min="0" max="1" step="0.01" aria-label="Opacity" />
<span id="opacityVal"></span>
</div>
<hr />
<button id="btnToggleAdvanced" aria-pressed="false" aria-label="Toggle advanced controls">Toggle Advanced Settings</button>
<div id="advancedSettings" aria-hidden="true">
<label for="customCSSArea">Custom CSS (applied to UI panel)</label>
<textarea id="customCSSArea" placeholder="Type custom CSS here..."></textarea>
<label for="eventCodeArea">Custom Event Script (JS code)</label>
<textarea id="eventCodeArea" placeholder="Write JavaScript code. The variable 'selectedObject' refers to the currently selected 3D object." rows="6"></textarea>
<button id="btnRunEventScript">Run Script</button>
<h4>Event Listeners</h4>
<button id="btnAddClickListener">Add Click Event Listener to Selected</button>
<button id="btnRemoveClickListeners">Remove All Click Listeners on Selected</button>
<hr />
<h4>Snap Settings</h4>
<label for="snapToggle"><input type="checkbox" id="snapToggle" checked /> Enable Snap To Grid</label>
<label for="snapGridSize">Grid Snap Size</label>
<input type="range" id="snapGridSize" min="0.1" max="5" step="0.1" value="0.5" />
<span id="snapGridVal">0.5</span>
<label for="gridHelperToggle"><input type="checkbox" id="gridHelperToggle" checked /> Show Grid Helper</label>
<hr />
<h4>Undo / Redo</h4>
<button id="btnUndo">Undo (Ctrl+Z)</button>
<button id="btnRedo">Redo (Ctrl+Y)</button>
<hr />
<h4>3D Camera Controls</h4>
<button id="btnResetCamera">Reset Camera</button>
<hr />
<h4>Export / Import</h4>
<button id="btnExportJSON">Export Scene as JSON</button>
<button id="btnImportJSON">Import Scene from JSON</button>
<input type="file" id="fileInput" style="display:none" accept=".json" />
<hr />
<small>Use mouse wheel or gestures to zoom. Drag to orbit camera. Right-click drag to pan.</small>
</div>
</div>
<div id="infoBar" aria-live="polite" aria-atomic="true">Welcome! Add your first object.</div>
<script>
(() => {
// --- Basic 3D setup with THREE.js ---
const container = document.getElementById('container3d');
const scene = new THREE.Scene();
scene.background = new THREE.Color(0x222222);
const camera = new THREE.PerspectiveCamera(60, window.innerWidth/window.innerHeight, 0.1, 1000);
camera.position.set(10, 10, 20);
const renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
container.appendChild(renderer.domElement);
// Orbit controls
const controls = new THREE.OrbitControls(camera, renderer.domElement);
controls.enableDamping = true;
controls.dampingFactor = 0.05;
// Lighting
const ambLight = new THREE.AmbientLight(0xffffff, 0.6);
scene.add(ambLight);
const dirLight = new THREE.DirectionalLight(0xffffff, 0.8);
dirLight.position.set(5, 10, 7.5);
scene.add(dirLight);
// Grid helper for snapping visualization
const gridHelper = new THREE.GridHelper(40, 40, 0x444444, 0x222222);
scene.add(gridHelper);
// Raycaster for object selection
const raycaster = new THREE.Raycaster();
const mouse = new THREE.Vector2();
// Scene Objects array (keep reference and properties)
const sceneObjects = [];
// Undo/redo stacks
const undoStack = [];
const redoStack = [];
const maxStackSize = 100;
// Snap settings
let snapEnabled = true;
let snapSize = 0.5;
// Selected objects (allow multi-select)
let selectedObjects = [];
// UI elements references
const ui = {
objectTypeSelect: document.getElementById('objectTypeSelect'),
btnAddObject: document.getElementById('btnAddObject'),
objectList: document.getElementById('objectList'),
btnRemoveSelected: document.getElementById('btnRemoveSelected'),
btnClearAll: document.getElementById('btnClearAll'),
propName: document.getElementById('propName'),
posX: document.getElementById('posX'),
posY: document.getElementById('posY'),
posZ: document.getElementById('posZ'),
rotX: document.getElementById('rotX'),
rotY: document.getElementById('rotY'),
rotZ: document.getElementById('rotZ'),
scale: document.getElementById('scale'),
colorPicker: document.getElementById('colorPicker'),
opacity: document.getElementById('opacity'),
posXVal: document.getElementById('posXVal'),
posYVal: document.getElementById('posYVal'),
posZVal: document.getElementById('posZVal'),
rotXVal: document.getElementById('rotXVal'),
rotYVal: document.getElementById('rotYVal'),
rotZVal: document.getElementById('rotZVal'),
scaleVal: document.getElementById('scaleVal'),
opacityVal: document.getElementById('opacityVal'),
btnToggleAdvanced: document.getElementById('btnToggleAdvanced'),
advancedSettings: document.getElementById('advancedSettings'),
customCSSArea: document.getElementById('customCSSArea'),
eventCodeArea: document.getElementById('eventCodeArea'),
btnRunEventScript: document.getElementById('btnRunEventScript'),
btnAddClickListener: document.getElementById('btnAddClickListener'),
btnRemoveClickListeners: document.getElementById('btnRemoveClickListeners'),
snapToggle: document.getElementById('snapToggle'),
snapGridSize: document.getElementById('snapGridSize'),
snapGridVal: document.getElementById('snapGridVal'),
gridHelperToggle: document.getElementById('gridHelperToggle'),
btnUndo: document.getElementById('btnUndo'),
btnRedo: document.getElementById('btnRedo'),
btnResetCamera: document.getElementById('btnResetCamera'),
btnExportJSON: document.getElementById('btnExportJSON'),
btnImportJSON: document.getElementById('btnImportJSON'),
fileInput: document.getElementById('fileInput'),
infoBar: document.getElementById('infoBar'),
};
// Helpers to update UI sliders text value
function setSliderText(slider, val) {
const span = ui[slider + 'Val'];
if(span) {
span.textContent = val;
}
}
// Update UI for property inputs based on selected object (we edit only first selected)
function updatePropertiesUI() {
const obj = selectedObjects[0];
if(!obj) {
// Clear inputs
ui.propName.value = '';
ui.posX.value = 0; setSliderText('posX', 0);
ui.posY.value = 0; setSliderText('posY', 0);
ui.posZ.value = 0; setSliderText('posZ', 0);
ui.rotX.value = 0; setSliderText('rotX', 0);
ui.rotY.value = 0; setSliderText('rotY', 0);
ui.rotZ.value = 0; setSliderText('rotZ', 0);
ui.scale.value = 1; setSliderText('scale', 1);
ui.colorPicker.value = '#ff6f61';
ui.opacity.value = 1; setSliderText('opacity', 1);
return;
}
ui.propName.value = obj.userData.name || 'Object';
ui.posX.value = obj.position.x.toFixed(2);
setSliderText('posX', obj.position.x.toFixed(2));
ui.posY.value = obj.position.y.toFixed(2);
setSliderText('posY', obj.position.y.toFixed(2));
ui.posZ.value = obj.position.z.toFixed(2);
setSliderText('posZ', obj.position.z.toFixed(2));
ui.rotX.value = THREE.MathUtils.radToDeg(obj.rotation.x).toFixed(0);
setSliderText('rotX', ui.rotX.value);
ui.rotY.value = THREE.MathUtils.radToDeg(obj.rotation.y).toFixed(0);
setSliderText('rotY', ui.rotY.value);
ui.rotZ.value = THREE.MathUtils.radToDeg(obj.rotation.z).toFixed(0);
setSliderText('rotZ', ui.rotZ.value);
ui.scale.value = obj.scale.x.toFixed(2);
setSliderText('scale', ui.scale.value);
// Color and opacity assuming standard material
if(obj.material && obj.material.color) {
ui.colorPicker.value = '#'+obj.material.color.getHexString();
ui.opacity.value = obj.material.opacity;
setSliderText('opacity', obj.material.opacity.toFixed(2));
}
}
// Update object list UI with single/multiselection states
function refreshObjectListUI() {
ui.objectList.innerHTML = '';
sceneObjects.forEach((obj, idx) => {
const div = document.createElement('div');
div.textContent = obj.userData.name || obj.name || 'Object ' + idx;
div.setAttribute('role','option');
if(selectedObjects.includes(obj)) {
div.classList.add('selected');
div.setAttribute('aria-selected','true');
} else {
div.setAttribute('aria-selected','false');
}
div.addEventListener('click', (evt) => {
if(evt.shiftKey) {
// Multi-select toggle
const si = selectedObjects.indexOf(obj);
if(si > -1) {
selectedObjects.splice(si,1);
} else {
selectedObjects.push(obj);
}
} else {
selectedObjects = [obj];
}
refreshObjectListUI();
updatePropertiesUI();
showInfo(`Selected ${selectedObjects.length} object(s).`)
});
ui.objectList.appendChild(div);
});
if(selectedObjects.length === 0) updatePropertiesUI();
}
// Show info message in info bar (auto clear after 3s)
let infoTimeout = null;
function showInfo(msg) {
clearTimeout(infoTimeout);
ui.infoBar.textContent = msg;
infoTimeout = setTimeout(() => {
ui.infoBar.textContent = '';
}, 3000);
}
// Utility: snap value to grid
function snapValue(val) {
if(!snapEnabled) return val;
return Math.round(val / snapSize) * snapSize;
}
// Add object factory functions
function createMeshByType(type) {
let mesh;
switch(type) {
case 'box':
mesh = new THREE.Mesh(
new THREE.BoxGeometry(2,2,2),
new THREE.MeshStandardMaterial({color: 0xff6f61, transparent: true, opacity: 1})
);
mesh.name = "Box";
break;
case 'sphere':
mesh = new THREE.Mesh(
new THREE.SphereGeometry(1.5, 24, 16),
new THREE.MeshStandardMaterial({color: 0x6199ff, transparent: true, opacity: 1})
);
mesh.name = "Sphere";
break;
case 'cylinder':
mesh = new THREE.Mesh(
new THREE.CylinderGeometry(1, 1, 3, 24),
new THREE.MeshStandardMaterial({color: 0x61ff91, transparent: true, opacity: 1})
);
mesh.name = "Cylinder";
break;
case 'plane':
mesh = new THREE.Mesh(
new THREE.PlaneGeometry(3,3),
new THREE.MeshStandardMaterial({color: 0xffe461, side: THREE.DoubleSide, transparent:true, opacity:1})
);
mesh.name = "Plane";
break;
case 'text':
// For simplicity, create box placeholder for text. Real 3D Text requires font loading - too complex here.
mesh = new THREE.Mesh(
new THREE.BoxGeometry(4,1.5,0.3),
new THREE.MeshStandardMaterial({color: 0xda61ff, transparent: true, opacity: 1})
);
mesh.name = "3D Text Placeholder";
break;
case 'customGeom':
// Create a torus knot as custom geometry example
mesh = new THREE.Mesh(
new THREE.TorusKnotGeometry(1, 0.4, 100, 16),
new THREE.MeshStandardMaterial({color: 0xff61b2, transparent: true, opacity: 1})
);
mesh.name = "Custom Geometry";
break;
default:
return null;
}
mesh.userData.clickListeners = [];
return mesh;
}
// Add new object to scene and list
function addObject(type) {
let mesh = createMeshByType(type);
if(!mesh) return;
mesh.position.set(0, 1, 0);
mesh.userData.name = mesh.name;
scene.add(mesh);
sceneObjects.push(mesh);
selectedObjects = [mesh];
refreshObjectListUI();
updatePropertiesUI();
pushUndoHistory();
showInfo(`Added new ${type} object.`);
}
// Remove selected objects from scene
function removeSelectedObjects() {
if(selectedObjects.length===0) {
showInfo('No objects selected to remove.');
return;
}
selectedObjects.forEach(obj => {
scene.remove(obj);
const idx = sceneObjects.indexOf(obj);
if(idx>-1) sceneObjects.splice(idx,1);
});
selectedObjects = [];
refreshObjectListUI();
updatePropertiesUI();
pushUndoHistory();
showInfo('Removed selected objects.');
}
// Clear entire scene
function clearScene() {
sceneObjects.forEach(obj => scene.remove(obj));
selectedObjects = [];
sceneObjects.length = 0;
refreshObjectListUI();
updatePropertiesUI();
pushUndoHistory();
showInfo('Scene cleared.');
}
// Apply UI values to selected objects (only first is fully modified)
function applyPropertiesUI() {
const obj = selectedObjects[0];
if(!obj) return;
// Name
obj.userData.name = ui.propName.value || 'Object';
// Position (snap if enabled)
obj.position.set(
snapValue(parseFloat(ui.posX.value)),
snapValue(parseFloat(ui.posY.value)),
snapValue(parseFloat(ui.posZ.value))
);
// Rotation (degrees to radians)
obj.rotation.set(
THREE.MathUtils.degToRad(parseFloat(ui.rotX.value)),
THREE.MathUtils.degToRad(parseFloat(ui.rotY.value)),
THREE.MathUtils.degToRad(parseFloat(ui.rotZ.value))
);
// Scale uniform
let s = parseFloat(ui.scale.value);
obj.scale.set(s, s, s);
// Material color and opacity
if(obj.material && obj.material.color) {
obj.material.color.set(ui.colorPicker.value);
obj.material.opacity = parseFloat(ui.opacity.value);
obj.material.transparent = obj.material.opacity < 1;
obj.material.needsUpdate = true;
}
refreshObjectListUI();
updatePropertiesUI();
pushUndoHistory();
}
// UI event bindings for property inputs
['propName', 'posX','posY','posZ','rotX','rotY','rotZ','scale','colorPicker','opacity'].forEach(id => {
ui[id].addEventListener('input', () => {
applyPropertiesUI();
});
});
// Undo/Redo system
function serializeScene() {
return JSON.stringify(sceneObjects.map(o => ({
name: o.userData.name,
type: o.name, // name property as type hint here - however ideally saved separately
position: o.position.toArray(),
rotation: [o.rotation.x, o.rotation.y, o.rotation.z ],
scale: o.scale.x,
color: o.material?.color?.getHexString() || 'ffffff',
opacity: o.material?.opacity || 1,
// Save any other userData as needed
})));
}
function deserializeScene(jsonStr) {
try {
const data = JSON.parse(jsonStr);
clearScene();
data.forEach(item => {
const mesh = createMeshByType(item.type.toLowerCase());
if(!mesh) return;
mesh.position.fromArray(item.position);
mesh.rotation.set(item.rotation[0], item.rotation[1], item.rotation[2]);
mesh.scale.set(item.scale, item.scale, item.scale);
mesh.userData.name = item.name || 'Object';
if(mesh.material && mesh.material.color) {
mesh.material.color.set('#' + item.color);
mesh.material.opacity = item.opacity;
mesh.material.transparent = item.opacity < 1;
mesh.material.needsUpdate = true;
}
scene.add(mesh);
sceneObjects.push(mesh);
});
selectedObjects = [];
refreshObjectListUI();
updatePropertiesUI();
pushUndoHistory();
showInfo('Scene loaded from JSON.');
} catch(e) {
showInfo('Failed to load scene JSON.');
}
}
function pushUndoHistory() {
undoStack.push(serializeScene());
if(undoStack.length > maxStackSize) undoStack.shift();
// Clear redo stack on new change
redoStack.length = 0;
}
function undo() {
if(undoStack.length <= 1) {
showInfo('Nothing to undo.');
return;
}
// Current state moves to redo stack
redoStack.push(undoStack.pop());
const json = undoStack[undoStack.length-1];
deserializeScene(json);
showInfo('Undo performed.');
}
function redo() {
if(redoStack.length === 0) {
showInfo('Nothing to redo.');
return;
}
const json = redoStack.pop();
deserializeScene(json);
undoStack.push(json);
showInfo('Redo performed.');
}
// Event script running
function runCustomScript() {
const scriptText = ui.eventCodeArea.value;
if(!scriptText.trim()) {
showInfo('No script to run.');
return;
}
if(selectedObjects.length===0) {
showInfo('No object selected for script.');
return;
}
// Create new Function with 'selectedObject' in scope
try {
const fn = new Function('selectedObject', scriptText);
fn(selectedObjects[0]);
showInfo('Script executed successfully.');
} catch(e) {
showInfo('Script error: ' + e.message);
}
}
// Add click listeners to selected objects
function addClickListenersToSelected() {
selectedObjects.forEach(obj => {
const existing = obj.userData.clickListeners || [];
if(existing.includes(clickListener)) return; // avoid duplicates
existing.push(clickListener);
obj.userData.clickListeners = existing;
});
showInfo(`Added click listener to ${selectedObjects.length} object(s).`);
}
// Remove click listeners on selected
function removeClickListenersOnSelected() {
selectedObjects.forEach(obj => {
obj.userData.clickListeners = [];
});
showInfo(`Removed click listeners from ${selectedObjects.length} object(s).`);
}
// "click" listener logic will be supported in canvas click detecting below
function clickListener(obj) {
alert('Clicked Object: ' + (obj.userData.name || obj.name));
}
// Toggle advanced settings UI
function toggleAdvancedSettings() {
if(ui.advancedSettings.style.display==='none' || ui.advancedSettings.style.display==='') {
ui.advancedSettings.style.display = 'block';
ui.btnToggleAdvanced.setAttribute('aria-pressed', "true");
ui.advancedSettings.setAttribute('aria-hidden', "false");
} else {
ui.advancedSettings.style.display = 'none';
ui.btnToggleAdvanced.setAttribute('aria-pressed', "false");
ui.advancedSettings.setAttribute('aria-hidden', "true");
}
}
// Custom CSS injection
function updateCustomCSS() {
const css = ui.customCSSArea.value;
// Remove previously injected style tag if exists
let styleTag = document.getElementById('customCSS');
if(styleTag) styleTag.remove();
styleTag = document.createElement('style');
styleTag.id = 'customCSS';
styleTag.textContent = css;
document.head.appendChild(styleTag);
}
// Snap settings updates
function updateSnapSettings() {
snapEnabled = ui.snapToggle.checked;
snapSize = parseFloat(ui.snapGridSize.value);
ui.snapGridVal.textContent = snapSize.toFixed(1);
}
// Grid Helper toggle
function updateGridHelper() {
gridHelper.visible = ui.gridHelperToggle.checked;
}
// Reset Camera position and controls
function resetCamera() {
camera.position.set(10,10,20);
controls.target.set(0,0,0);
controls.update();
showInfo('Camera reset.');
}
// Export scene JSON
function exportSceneJSON() {
const dataStr = serializeScene();
const blob = new Blob([dataStr], {type: 'application/json'});
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = 'scene.json';
a.click();
URL.revokeObjectURL(url);
showInfo('Scene exported as JSON.');
}
// Import scene JSON (trigger file input)
function importSceneFromFile() {
ui.fileInput.click();
}
ui.fileInput.addEventListener('change', e => {
if(!e.target.files.length) return;
const file = e.target.files[0];
const fr = new FileReader();
fr.onload = function(evt) {
deserializeScene(evt.target.result);
};
fr.readAsText(file);
ui.fileInput.value = ''; // reset input
});
// Object picking on click
function onCanvasClick(event) {
event.preventDefault();
const rect = renderer.domElement.getBoundingClientRect();
mouse.x = ((event.clientX - rect.left) / rect.width )* 2 - 1;
mouse.y = -((event.clientY - rect.top) / rect.height) * 2 + 1;
raycaster.setFromCamera(mouse, camera);
const intersects = raycaster.intersectObjects(sceneObjects);
if(intersects.length > 0) {
let obj = intersects[0].object;
// If shift pressed, toggle selection, else select only clicked
if(event.shiftKey) {
if(selectedObjects.includes(obj)) {
selectedObjects = selectedObjects.filter(o => o !== obj);
} else {
selectedObjects.push(obj);
}
} else {
selectedObjects = [obj];
}
refreshObjectListUI();
updatePropertiesUI();
// Fire click listeners attached
if(obj.userData.clickListeners) {
obj.userData.clickListeners.forEach(listenerFn => {
if(typeof listenerFn === 'function') {
try {
listenerFn(obj);
} catch (e) {
console.error('Error in click listener:', e);
}
}
});
}
} else {
selectedObjects = [];
refreshObjectListUI();
updatePropertiesUI();
}
}
// Drag and drop support in 3D
let isDragging = false;
let dragOffset3D = new THREE.Vector3();
let dragPlane = new THREE.Plane();
let dragIntersection = new THREE.Vector3();
function onMouseDown(event) {
if(!selectedObjects.length) return; // only drag when something selected
event.preventDefault();
const rect = renderer.domElement.getBoundingClientRect();
mouse.x = ((event.clientX - rect.left) / rect.width )* 2 - 1;
mouse.y = -((event.clientY - rect.top) / rect.height) * 2 + 1;
raycaster.setFromCamera(mouse, camera);
const intersects = raycaster.intersectObjects(selectedObjects);
if(intersects.length === 0) return;
isDragging = true;
// Define drag plane orthogonal to camera view direction passing through the first intersection point
dragPlane.setFromNormalAndCoplanarPoint(
camera.getWorldDirection(new THREE.Vector3()).negate(),
intersects[0].point
);
dragOffset3D.copy(intersects[0].point).sub(selectedObjects[0].position);
document.addEventListener('mousemove', onMouseMove, false);
document.addEventListener('mouseup', onMouseUp, false);
}
function onMouseMove(event) {
if(!isDragging) return;
event.preventDefault();
const rect = renderer.domElement.getBoundingClientRect();
mouse.x = ((event.clientX - rect.left) / rect.width )* 2 - 1;
mouse.y = -((event.clientY - rect.top) / rect.height) * 2 + 1;
raycaster.setFromCamera(mouse, camera);
const intersect = new THREE.Vector3();
if(raycaster.ray.intersectPlane(dragPlane, intersect)) {
let newPos = new THREE.Vector3().copy(intersect).sub(dragOffset3D);
newPos.x = snapValue(newPos.x);
newPos.y = snapValue(newPos.y);
newPos.z = snapValue(newPos.z);
// Move all selected objects relative to first selected movement delta
const delta = new THREE.Vector3().subVectors(newPos, selectedObjects[0].position);
selectedObjects.forEach(obj => {
obj.position.addScaledVector(delta,1);
});
updatePropertiesUI();
}
}
function onMouseUp(event) {
if(!isDragging) return;
isDragging = false;
pushUndoHistory();
document.removeEventListener('mousemove', onMouseMove, false);
document.removeEventListener('mouseup', onMouseUp, false);
showInfo('Drag ended, position updated.');
}
// Keyboard shortcuts global handler
function onKeyDown(event) {
if(event.ctrlKey) {
if(event.key.toLowerCase() === 'z') {
undo();
event.preventDefault();
} else if(event.key.toLowerCase() === 'y') {
redo();
event.preventDefault();
}
}
// Delete key
if(event.key === 'Delete' || event.key === 'Backspace') {
removeSelectedObjects();
event.preventDefault();
}
}
// --- Initialization ---
// Bind global event listeners
renderer.domElement.addEventListener('click', onCanvasClick, false);
renderer.domElement.addEventListener('mousedown', onMouseDown, false);
window.addEventListener('keydown', onKeyDown, false);
// UI Events
ui.btnAddObject.addEventListener('click', () => {
addObject(ui.objectTypeSelect.value);
});
ui.btnRemoveSelected.addEventListener('click', () => {
removeSelectedObjects();
});
ui.btnClearAll.addEventListener('click', () => {
if(confirm('Clear entire scene?')) clearScene();
});
ui.btnToggleAdvanced.addEventListener('click', toggleAdvancedSettings);
ui.customCSSArea.addEventListener('input', updateCustomCSS);
ui.btnRunEventScript.addEventListener('click', runCustomScript);
ui.btnAddClickListener.addEventListener('click', addClickListenersToSelected);
ui.btnRemoveClickListeners.addEventListener('click', removeClickListenersOnSelected);
ui.snapToggle.addEventListener('change', updateSnapSettings);
ui.snapGridSize.addEventListener('input', () => {
updateSnapSettings();
});
ui.gridHelperToggle.addEventListener('change', () => {
updateGridHelper();
});
ui.btnUndo.addEventListener('click', undo);
ui.btnRedo.addEventListener('click', redo);
ui.btnResetCamera.addEventListener('click', resetCamera);
ui.btnExportJSON.addEventListener('click', exportSceneJSON);
ui.btnImportJSON.addEventListener('click', importSceneFromFile);
// Init UI states for snap & grid helper
updateSnapSettings();
updateGridHelper();
// Auto resize handling
window.addEventListener('resize', () => {
camera.aspect = window.innerWidth/window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
});
// Initial push of empty state
pushUndoHistory();
// Render loop
function animate() {
requestAnimationFrame(animate);
controls.update();
renderer.render(scene, camera);
}
animate();
showInfo('Welcome to the Advanced 3D Editor! Add new objects to start.');
// Expose some methods for debugging
window._adv3DEditor = {
addObject,
removeSelectedObjects,
clearScene,
serializeScene,
deserializeScene,
undo,
redo,
selectedObjects,
sceneObjects,
camera,
controls,
};
})();
</script>
</body>
</html>
```
---
### Features this includes (30+ new ones):
1. Full HTML page with embedded CSS/JS.
2. 3D rendering via `three.js`.
3. Multiple object types: Box, Sphere, Cylinder, Plane, Text placeholder, Custom geometry.
4. Scene graph management with list UI and multi-selection.
5. Object properties panel including:
- Position sliders (x,y,z).
- Rotation sliders (x,y,z, degrees).
- Uniform scale slider.
- Color picker.
- Opacity slider.
- Name edit.
6. Add/Remove objects buttons.
7. Scene clear button.
8. Undo / Redo system.
9. Toggleable advanced panel.
10. Custom CSS injection textarea affecting UI panel.
11. Custom JavaScript snippet executor for selected object.
12. Add/remove click event listeners on selected objects.
13. Visual grid helper with toggle.
14. Snap-to-grid toggle and user-configurable snap size.
15. Export scene as JSON and import scene JSON.
16. 3D Scene camera orbit controls with mouse wheel zoom.
17. Camera reset button.
18. Click-to-select with shift key multi-selection support.
19. Drag objects by mouse (3D drag plane).
20. Real-time update of UI controls on object transforms.
21. Keyboard shortcuts for Undo(Ctrl+Z), Redo(Ctrl+Y), Delete.
22. Proper ARIA roles and accessibility enhancements.
23. Info bar at bottom showing context messages.
24. Prevent disappearing objects when dragging via 3D drag plane.
25. Better event listener model with user-defined callbacks.
26. Custom geometry example with Torus Knot.
27. Smooth orbit controls with damping.
28. Support for multi-select and group operations (remove) with UI highlights.
29. Cross-browser keyboard/mouse event handling.
30. Export/import file dialog with JSON files.
31. Code comments and modular clean code.
---
### Future extensions you can add easily:
- Real 3D text generation (requires loading font files).
- Animation/promises/events scheduler.
- More geometries or texture support (images, GIFs).
- Scripting environment sandbox.
- Saving/loading to server.
- 3D helpers like bounding boxes, axes.
- Snapping rotation/scale.
- Live collaborative multiuser editing.
---
**Open this saved `.html` file in a modern browser to try out the 3D editor fully!**
It is a solid foundation to customize and fully expand as required. Let me know if you'd like me to incrementally add other specific features or generate modular code sections!
---
If you prefer a native HTML+CSS+JS **2D version enhanced from your original code** instead, or want me to split features for you, I can do that too!a0c6eb0f540a144283840357Question content area top Part 1 Determine the point estimate of the population proportion, the margin of error for the following confidence interval, and the number of individuals in the sample with the specified characteristic, x, for the sample size provided. Lower boundequals0.567, upper boundequals0.863, nequals1000 Question content area bottom Part 1 The point estimate of the population proportion is enter your response here. (Round to the nearest thousandth as needed.)
Given:
- Lower bound \( L = 0.567 \)
- Upper bound \( U = 0.863 \)
- Sample size \( n = 1000 \)
---
### Step 1: Calculate the point estimate \( \hat{p} \)
The confidence interval bounds correspond to:
\[
\hat{p} - E = L
\]
\[
\hat{p} + E = U
\]
Where \( \hat{p} \) is the point estimate and \( E \) is the margin of error.
The point estimate \( \hat{p} \) is the midpoint of the interval:
\[
\hat{p} = \frac{L + U}{2} = \frac{0.567 + 0.863}{2} = \frac{1.43}{2} = 0.715
\]
---
### Step 2: Calculate the margin of error \( E \)
\[
E = U - \hat{p} = 0.863 - 0.715 = 0.148
\]
---
### Step 3: Calculate number of individuals \( x \) with characteristic in the sample
\[
x = n \times \hat{p} = 1000 \times 0.715 = 715
\]
---
### Final answers:
- Point estimate \( \hat{p} = 0.715 \)
- Margin of error \( E = 0.148 \)
- Number with characteristic \( x = 715 \)
---
If you only need the point estimate for this part:
**Answer:**
\[
\boxed{0.715}
\] (rounded to the nearest thousandth)10644040addb88be804caeb3how to do it on stat crunch
To find the **point estimate**, **margin of error**, and **number of individuals with the characteristic, x**, using **StatCrunch**, follow these steps:
---
### Step 1: Understand what StatCrunch does
StatCrunch does not directly input a confidence interval (CI) and output the point estimate and margin of error. Instead, it usually works with raw data or sample statistics to calculate confidence intervals or do hypothesis testing.
Since you are given the confidence interval bounds and sample size here, you have to calculate the point estimate and margin of error manually or use StatCrunch if you had raw data.
---
### Step 2: How to Calculate from Sample Data in StatCrunch
If you **had raw data**, e.g., a column marking if each individual has the characteristic (1) or not (0), do this:
1. Open your dataset in StatCrunch.
2. Go to **Stat > Proportions > One sample > With data**.
3. Select the column with the binary variable.
4. Click "Compute!"
5. StatCrunch will output the sample proportion (\(\hat{p}\)) and the confidence interval, from which you can find the margin of error.
---
### Step 3: How to Calculate point estimate and margin of error if you have only the numbers (without raw data)
Since you are given the confidence interval and sample size \(n\), and want to **calculate point estimate and margin of error**, **you cannot directly input that into StatCrunch**.
Instead, **calculate manually**:
- Point estimate \(\hat{p} = \frac{\text{lower bound} + \text{upper bound}}{2}\)
- Margin of error \(E = \text{upper bound} - \hat{p}\)
- Number with characteristic \(x = n \times \hat{p}\)
---
### Optional: Calculate confidence interval from sample proportion in StatCrunch (if you had \(\hat{p}\))
1. Go to **Stat > Proportion Stats > One sample > With summary**.
2. Enter:
- Number of successes \(x\)
- Sample size \(n\)
3. Choose confidence level (e.g., 95%).
4. Click "Compute!" and StatCrunch will generate the confidence interval, which you can verify matches your bounds.
---
### Summary:
- For your problem, **use manual formulas** to get \(\hat{p}\), margin of error, and \(x\).
- Use StatCrunch **if you have sample data or \(x\) and \(n\) to compute confidence intervals** or other stats.
---
If you want me to send step-by-step screenshots or clarification for any of these processes in StatCrunch, feel free to ask!87f58d0563894c182ab60030Question content area top Part 1 Determine the point estimate of the population proportion, the margin of error for the following confidence interval, and the number of individuals in the sample with the specified characteristic, x, for the sample size provided. Lower boundequals0.567, upper boundequals0.863, nequals1000 Question content area bottom Part 1 The point estimate of the population proportion is enter your response here. (Round to the nearest thousandth as needed.)
Given the confidence interval:
- Lower bound = 0.567
- Upper bound = 0.863
- Sample size \( n = 1000 \)
---
### Step 1: Calculate the point estimate (\(\hat{p}\)):
The point estimate (sample proportion) is the midpoint of the confidence interval:
\[
\hat{p} = \frac{\text{Lower bound} + \text{Upper bound}}{2} = \frac{0.567 + 0.863}{2} = \frac{1.43}{2} = 0.715
\]
---
**Answer:** The point estimate of the population proportion is **0.715** (rounded to the nearest thousandth).
---
If you want the next parts (margin of error and number with characteristic), just ask!